Baby's First Game
After years of starting projects that quickly spiraled out of control, this is (finally!) the first game I've made that reached a state of playability and was worthy of publishing. And what a learning experience it was!
For now, this is a simple game of flying through a network of caves and tunnels trying to earn points based on speed and proximity to walls as you fly. In the future, I'm hoping to add a chase mode, where other ships chase and shoot at the player, as well as a mode involving creatures, like giant spiders, living in the caves and creating obstacles for the players to dodge, shoot, or crash into.
In the short term, I'll be looking to add a global leaderboard, weekly/daily challenges, and power ups that do more than just add points to the players score.
I hope anyone playing this game enjoys it as much as I did making it. Thank you for your support.
Files
Get Flight Path
Flight Path
Don't Hit The Walls!
Status | In development |
Author | SmoothBrainGames |
Genre | Action |
Tags | 3D, Endless, Exploration, Flight, Procedural Generation, Singleplayer, Space |
Languages | English |
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